Efficient techniques for interactive texture placement

Peter Litwinowicz, G. Miller
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引用次数: 48

Abstract

This paper describes efficient algorithms for the placement and distortion of textures. The textures include surface color maps and environment maps. Affine transformations of a texture, as well as localized warps, are used to align features in the texture with features of the model. Image-space caches are used to enable texture placement in real time.
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有效的交互式纹理放置技术
本文描述了一种有效的纹理放置和变形算法。纹理包括表面颜色贴图和环境贴图。纹理的仿射变换以及局部翘曲用于将纹理中的特征与模型的特征对齐。图像空间缓存用于实时放置纹理。
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