Handheld Augmented Reality: Effect of registration jitter on cursor-based pointing techniques

Thomas Vincent, L. Nigay, T. Kurata
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引用次数: 15

Abstract

Handheld Augmented Reality relies on the registration of digital content on physical objects. Yet, the accuracy of this registration depends on environmental conditions. It is therefore important to study the impact of registration jitter on interaction and in particular on pointing at augmented objects where precision may be required. We present an experiment that compares the effect of registration jitter on the following two pointing techniques: (1) screen-centered crosshair pointing; and (2) relative pointing with a cursor bound to the physical object's frame of reference and controlled by indirect relative touch strokes on the screen. The experiment considered both tablet and smartphone form factors. Results indicate that relative pointing in the frame of the physical object is less error prone and is less subject to registration jitter than screen-centered crosshair pointing.
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手持增强现实:对基于指针的指向技术的配准抖动的影响
手持增强现实依赖于物理对象上的数字内容注册。然而,这种登记的准确性取决于环境条件。因此,研究配准抖动对相互作用的影响,特别是对需要精度的增强物体的指向的影响是很重要的。我们提出了一个实验,比较了配准抖动对以下两种指向技术的影响:(1)以屏幕为中心的十字准星指向;(2)相对指向,将光标绑定到物理对象的参照系上,并通过屏幕上的间接相对触摸笔触来控制。该实验同时考虑了平板电脑和智能手机的外形因素。结果表明,相对于以屏幕为中心的十字准星指向,物理对象框架内的相对指向更不容易出错,更不容易受到配准抖动的影响。
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