Distributed Environment Modeling using Path Compression Algorithm

Çigdem Bakir, Veli Hakkoymaz
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Abstract

In distributed environment, some operations related to objects are performed. For example, objects can be accessed or they can be moved. In our study, events related to objects (object-access, object-move) were created as independent events. In this study, the distributed environment simulation was performed and the effectiveness and success of the path compression algorithm, which we proposed as a result of the experimental study, was demonstrated. The purpose of this study is to show the effectiveness and benefits of the path compression algorithm. Path compression algorithm is an efficient algorithm whose runtime is linear. With the path compression, the long node chain that is formed while data objects are passing between the source node and the destination is broken, so that the objects are retrieved fast and the cost of access is reduced. This result is shown with experimental study by modeling the distributed environment. It is shown comparative the results of the distributed environment simulation according to the various Access/Move (%) rates using binomial distribution. When we use the path compression, the maximum length and mean length of the chain decreases. Thus, with the path compression algorithm, the long node chain created by the objects is broken, the cost of accessing the objects is reduced, and fast access to the objects is ensured. In short, with our study, fast access to data is ensured in a distributed environment.
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基于路径压缩算法的分布式环境建模
在分布式环境中,执行一些与对象相关的操作。例如,可以访问对象,也可以移动对象。在我们的研究中,与对象相关的事件(对象访问、对象移动)被创建为独立事件。在本研究中,进行了分布式环境仿真,并验证了我们在实验研究中提出的路径压缩算法的有效性和成功性。本研究的目的是展示路径压缩算法的有效性和优势。路径压缩算法是一种运行时间为线性的高效算法。通过路径压缩,可以打破数据对象在源节点和目标节点之间传递时形成的长节点链,从而快速检索对象,降低访问成本。通过对分布式环境建模的实验研究,验证了这一结论。用二项分布对不同存取/移动(%)率的分布式环境模拟结果进行了比较。当我们使用路径压缩时,链的最大长度和平均长度减小。因此,通过路径压缩算法,打破了由对象创建的长节点链,降低了访问对象的成本,保证了对对象的快速访问。简而言之,通过我们的研究,可以确保在分布式环境中快速访问数据。
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