Design of adaptive haptic-enabled virtual reality based system for upper limb movement disorders: A Usability Study

Ashish Dhiman, Dhaval Solanki, A. Bhasin, A. Bhise, Abhijit Das, U. Lahiri
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引用次数: 9

Abstract

Neurological disorders are major cause of global disease burden. They often impair hand function, a critical element of our day-to-day activities of daily living. Conventional rehabilitation techniques aim to improve one's ability to use affected limbs which are tailored to individual capabilities (performance and stress level) by clinicians based on the patient's health and progress in skill. However, in developing countries, like India with increasing healthcare costs for availing specialized services, patients are often discharged sooner than required from healthcare units following stroke. Additionally, the situation becomes critical with limited availability of trained healthcare resources. Thus design of intelligent home-based technology-assisted individualized rehabilitation platform with real-time feedback with monitored skill progress is essential. In our present research, we have designed a Virtual Reality (VR) based haptic-enabled Physiologically Aided (PA) Rehabilitation System for patients with upper limb movement disorders. Additionally, we have made a comparative analysis of our PA system with Performance Sensitive (PS) system while offering tasks of varying difficulty levels along with audio-visual feedback. We have designed a Usability Study as proof-of-concept application where we have focused on the patient's shoulder abduction and adduction exercise. The preliminary results of our study are promising. This shows that our system can be a step towards designing a VR-based technology-assisted rehabilitation platform for stroke patients with a potential to address at least some of the issues associated with upper limb movement disorders.
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基于自适应触觉的虚拟现实上肢运动障碍系统设计:可用性研究
神经系统疾病是全球疾病负担的主要原因。它们通常会损害手部功能,而手部功能是我们日常生活活动的一个关键因素。传统的康复技术旨在提高一个人使用受影响肢体的能力,这是由临床医生根据患者的健康和技能进步根据个人能力(表现和压力水平)量身定制的。然而,在发展中国家,如印度,由于获得专业服务的医疗费用不断增加,患者往往在中风后提前出院。此外,由于训练有素的医疗保健资源有限,情况变得危急。因此,设计基于家庭的智能技术辅助个性化康复平台是必要的,该平台具有实时反馈和监测技能进步的功能。在我们目前的研究中,我们为上肢运动障碍患者设计了一个基于虚拟现实(VR)的触觉生理辅助(PA)康复系统。此外,我们对我们的PA系统和性能敏感(PS)系统进行了比较分析,同时提供不同难度的任务以及视听反馈。我们设计了一项可用性研究,作为概念验证应用程序,我们专注于患者的肩部外展和内收锻炼。我们研究的初步结果是有希望的。这表明,我们的系统可以为中风患者设计一个基于vr的技术辅助康复平台,至少可以解决一些与上肢运动障碍相关的问题。
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