Crowdlet: Optimal worker recruitment for self-organized mobile crowdsourcing

Lingjun Pu, Xu Chen, Jingdong Xu, Xiaoming Fu
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引用次数: 80

Abstract

In this paper, we advocate Crowdlet, a novel self-organized mobile crowdsourcing paradigm, in which a mobile task requester can proactively exploit a massive crowd of encountered mobile workers at real-time for quick and high-quality results. We present a comprehensive system model of Crowdlet that defines task, worker arrival and worker ability models. Further, we introduce a service quality concept to indicate the expected service gain that a requester can enjoy when he recruits an encountered worker, by jointly taking into account worker ability, real-timeness and task reward. Based on the models, we formulate an online worker recruitment problem to maximize the expected sum of service quality. We derive an optimal worker recruitment policy through the dynamic programming principle, and show that it exhibits a nice threshold based structure. We conduct extensive performance evaluation based on real traces, and numerical results demonstrate that our policy can achieve superior performance and improve more than 30% performance gain over classic policies. Besides, our Android prototype shows that Crowdlet is cost-efficient, requiring less than 7 seconds and 6 Joule in terms of time and energy cost for policy computation in most cases.
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Crowdlet:面向自组织移动众包的最优员工招聘
在本文中,我们提倡一种新颖的自组织移动众包范式Crowdlet,在这种范式中,移动任务请求者可以主动利用大量遇到的移动工作人员实时获取快速和高质量的结果。我们提出了一个全面的Crowdlet系统模型,定义了任务、工人到达和工人能力模型。此外,我们引入了服务质量概念,通过综合考虑工人能力、实时性和任务奖励,来表示请求者在招募遇到的工人时可以享受的预期服务收益。在此基础上,提出了以服务质量期望值最大化为目标的在线员工招聘问题。利用动态规划原理推导出最优的工人招聘策略,并证明了该策略具有良好的阈值结构。我们基于真实轨迹进行了广泛的性能评估,数值结果表明,我们的策略可以实现卓越的性能,比经典策略提高30%以上的性能增益。此外,我们的Android原型表明,Crowdlet具有成本效益,在大多数情况下,策略计算所需的时间和能量成本低于7秒和6焦耳。
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