{"title":"Review of existing methods of optimization of ray tracing technology","authors":"I. Cheremisenov","doi":"10.30987/conferencearticle_5fd755bfde95c6.57612588","DOIUrl":null,"url":null,"abstract":"The problem of computing performance-intensive algorithms in real time forces software developers to think about finding mechanisms to optimize these calculations. This article reviews some of the existing techniques for optimizing ray tracing technology.","PeriodicalId":133157,"journal":{"name":"CPT2020 The 8th International Scientific Conference on Computing in Physics and Technology Proceedings","volume":"152 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-12-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"CPT2020 The 8th International Scientific Conference on Computing in Physics and Technology Proceedings","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.30987/conferencearticle_5fd755bfde95c6.57612588","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The problem of computing performance-intensive algorithms in real time forces software developers to think about finding mechanisms to optimize these calculations. This article reviews some of the existing techniques for optimizing ray tracing technology.