{"title":"Chromatic Subsampling for Display of Color Images","authors":"C. Sigel, RuthAnn Abruzzi, J. Munson","doi":"10.1364/av.1989.fa7","DOIUrl":null,"url":null,"abstract":"The amount of information required to store color images is immense. For a typical 1024×1024 pixel color image, 8 bits each of R, G, and B data are usually stored (to avoid luminance or chromatic contouring artifacts), which adds up to 3 Mbytes per picture. This large size is problematic in several ways: framebuffer memory is still expensive; large framebuffers are technically more difficult to engineer (more boards, more heat); disk storage capabilities become swamped; the time required to transmit a picture from disk to terminal, or between network sites, is unacceptable.","PeriodicalId":344719,"journal":{"name":"Applied Vision","volume":"50 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Applied Vision","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1364/av.1989.fa7","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The amount of information required to store color images is immense. For a typical 1024×1024 pixel color image, 8 bits each of R, G, and B data are usually stored (to avoid luminance or chromatic contouring artifacts), which adds up to 3 Mbytes per picture. This large size is problematic in several ways: framebuffer memory is still expensive; large framebuffers are technically more difficult to engineer (more boards, more heat); disk storage capabilities become swamped; the time required to transmit a picture from disk to terminal, or between network sites, is unacceptable.