Effects of haptic texture rendering modalities on realism

Sunghwan Shin, Seungmoon Choi
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引用次数: 7

Abstract

In haptics, two major modalities, force and vibration, are used to model real textures and recreate them in a virtual environment. This paper compares the perceptual advantages and disadvantages between the two approaches by a user study. In particular, the perceptual similarity of a virtual texture to a real texture is rated using five criteria of geometry, roughness, hardness, friction and overall similarity. These categorical comparisons allowed us to provide general guidelines to appropriate uses of the two approaches.
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触觉纹理渲染方式对真实感的影响
在触觉学中,两种主要的模式,力和振动,被用来模拟真实的纹理,并在虚拟环境中重建它们。本文通过对用户的研究,比较了这两种方法在感知上的优缺点。特别是,虚拟纹理与真实纹理的感知相似性使用几何,粗糙度,硬度,摩擦和整体相似性五个标准进行评级。这些分类比较使我们能够提供适当使用这两种方法的一般指导方针。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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