Live multimedia streaming multicast in local area social networking environment of MANETs using SLIM+ Protocol

N. N. Hussaini, Syed Muhammad Jamil Shah, M. A. Shaikh, S. Faizullah
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Abstract

Evolution of multicast routing protocols for MANET are becoming the center of attraction for scholars of these days. This is due to varying applications areas, which in turn requires appropriate routing schemes for them. In the environment of mobile ad hoc networks, multicast communication efficiently saves the network resources. Adapting MANET as local area social networks allows new nodes to keep arriving and existing nodes departing the network as and when they like. Multicast routing protocols need to be readdressed to introduce the openness of the node set in such environments. The research paper focuses on evaluating the performance of routing scheme used by SLIM+in multicast of live video or audio streaming to the freely interested devices or nodes, coming in the antenna rage. Performance metric used is Packet Delivery Ratio and End-to-End-Delay; by comparing it with its competitive and most commonly used tree based and mesh based multicast routing protocols. It then observed that SLIM+ remained successful in utmost delivery of data packets to the destinations thus took a little bit increased but insignificant time to advertise for live streaming. Whereas its counterpart MAODV failed in successful delivery of the data packets to the desired destinations and become free in less time. Whereas SLIM+ with its tree based structure competed with mesh based structured PUMA.
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基于SLIM+协议的无线局域网社会网络环境下的实时多媒体流组播
面向MANET的组播路由协议的发展成为近年来学者们关注的焦点。这是由于不同的应用领域,这反过来又需要适当的路由方案。在移动自组网环境下,组播通信有效地节省了网络资源。将MANET调整为局部区域社交网络,允许新节点不断到达,现有节点随时离开网络。在这种环境下,需要对组播路由协议进行重新改写,以引入节点集的开放性。本文重点研究了SLIM+在多播视频或音频流到天线范围内的自由感兴趣的设备或节点时所使用的路由方案的性能。使用的性能指标是数据包传送率和端到端延迟;将其与目前最常用的基于树和基于网格的组播路由协议进行了比较。然后观察到SLIM+仍然成功地将数据包最大限度地传递到目的地,因此花费了一点点增加但微不足道的时间来宣传直播。而其对应的MAODV无法成功地将数据包传递到期望的目的地,并在更短的时间内获得自由。而SLIM+以其树型结构与基于网格的结构化PUMA竞争。
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