{"title":"Immersive VisualAudioDesign: Spectral Editing in VR","authors":"Lars Engeln, Natalie Hube, Rainer Groh","doi":"10.1145/3243274.3243279","DOIUrl":null,"url":null,"abstract":"VisualAudioDesign (VAD) is an attempt to design audio in a visual way. The frequency-domain visualized as a spectrogram construed as pixel data can be manipulated with image filters. Thereby, an approach is described to get away from direct DSP parameter manipulation to a more comprehensible sound design. Virtual Reality (VR) offers immersive insights into data and embodied interaction in the virtual environment. VAD and VR combined enrich spectral editing with a natural work-flow. Therefore, a design paper prototype for interaction with audio data in an virtual environment was used and examined.","PeriodicalId":129628,"journal":{"name":"Proceedings of the Audio Mostly 2018 on Sound in Immersion and Emotion","volume":"7 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-09-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Audio Mostly 2018 on Sound in Immersion and Emotion","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3243274.3243279","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
VisualAudioDesign (VAD) is an attempt to design audio in a visual way. The frequency-domain visualized as a spectrogram construed as pixel data can be manipulated with image filters. Thereby, an approach is described to get away from direct DSP parameter manipulation to a more comprehensible sound design. Virtual Reality (VR) offers immersive insights into data and embodied interaction in the virtual environment. VAD and VR combined enrich spectral editing with a natural work-flow. Therefore, a design paper prototype for interaction with audio data in an virtual environment was used and examined.