Generation of 3D-TV LDV-content with Time-Of-Flight Camera

A. Frick, F. Kellner, B. Bartczak, R. Koch
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引用次数: 39

Abstract

In this paper we describe an approach for 3D-TV Layered Depth Video (LDV) - Content creation using a capturing system of four CCD - Cameras and Time-Of-Flight - Sensor (ToF - Camera). We demonstrate a whole video production chain, from calibration of the camera rig, to generation of reliable depth maps for a single view of one of the CCD - Cameras, using only estimated depth provided by the ToF - Camera. We additionally show that we are able to generate proper occlusion layers for LDV - Content through a straight forward approach based on depth background extrapolation and backward texture mapping.
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使用飞行时间相机生成3d电视ldv内容
在本文中,我们描述了一种3d电视分层深度视频(LDV)内容创建的方法,该方法使用四个CCD相机和飞行时间传感器(ToF相机)的捕获系统。我们展示了一个完整的视频生产链,从摄像机的校准,到为其中一个CCD摄像机的单个视图生成可靠的深度图,仅使用ToF摄像机提供的估计深度。我们还表明,我们能够通过基于深度背景外推和向后纹理映射的直接方法为LDV - Content生成适当的遮挡层。
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