Object-oriented programming in scheme

N. Adams, J. Rees
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引用次数: 52

Abstract

We describe a small set of additions to Scheme to support object-oriented programming, including a form of multiple inheritance. The extensions proposed are in keeping with the spirit of the Scheme language and consequently differ from Lisp-based object systems such as Flavors and the Common Lisp Object System. Our extensions mesh neatly with the underlying Scheme system. We motivate our design with examples, and then describe implementation techniques that yields efficiency comparable to dynamic object-oriented language implementations considered to be high performance. The complete design has an almost-portable implementation, and the core of this design comprises the object system used in T, a dialect of Scheme. The applicative bias of our approach is unusual in object-oriented programming systems.
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面向对象程序设计
我们描述了Scheme中支持面向对象编程的一小部分附加功能,包括一种形式的多重继承。提议的扩展与Scheme语言的精神保持一致,因此与基于Lisp的对象系统(如Flavors和Common Lisp object System)有所不同。我们的扩展与底层Scheme系统紧密配合。我们用示例来激励我们的设计,然后描述实现技术,这些技术产生的效率可与被认为是高性能的动态面向对象语言实现相媲美。完整的设计具有几乎可移植的实现,该设计的核心包括使用T (Scheme的一种方言)的对象系统。我们的方法的应用偏差在面向对象编程系统中是不寻常的。
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