Graphical input through machine recognition of sketches

Christopher F. Herot
{"title":"Graphical input through machine recognition of sketches","authors":"Christopher F. Herot","doi":"10.1145/563274.563294","DOIUrl":null,"url":null,"abstract":"A family of programs has been developed to allow graphical input through continuous digitizing. Drawing data, sampled at a high and constant rate, is compressed and mapped into lines and splines, in two and three dimensions. This is achieved by inferring a particular user's intentions from measures of speed and pressure.Recent experiments have shown that even the most basic inference making cannot rely solely upon knowledge of the user's drawing style, but needs additional knowledge of the subject being drawn, the protocols of its domain, and the stage of development of the user's design. This requirement implies a higher level of machine intelligence than currently exists. An alternate approach is to increase the user's involvement in the recognition process.Contrary to previous efforts to move from sketch to mechanical drawing without human intervention, this paper reports on an interactive system for graphical input in which the user overtly partakes in training the machine and massaging the data at all levels of interpretation. The initial routines for data compression employ parallel functions for extracting such features as bentness, straightness, and endness. These are planned for implementation in microprocessors.Results offer a system for rapid (and enjoyable) graphical input with real-time interpretation, the beginnings of an intelligent tablet.","PeriodicalId":160433,"journal":{"name":"Proceedings of the 3rd annual conference on Computer graphics and interactive techniques","volume":"12 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1976-07-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"69","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 3rd annual conference on Computer graphics and interactive techniques","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/563274.563294","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 69

Abstract

A family of programs has been developed to allow graphical input through continuous digitizing. Drawing data, sampled at a high and constant rate, is compressed and mapped into lines and splines, in two and three dimensions. This is achieved by inferring a particular user's intentions from measures of speed and pressure.Recent experiments have shown that even the most basic inference making cannot rely solely upon knowledge of the user's drawing style, but needs additional knowledge of the subject being drawn, the protocols of its domain, and the stage of development of the user's design. This requirement implies a higher level of machine intelligence than currently exists. An alternate approach is to increase the user's involvement in the recognition process.Contrary to previous efforts to move from sketch to mechanical drawing without human intervention, this paper reports on an interactive system for graphical input in which the user overtly partakes in training the machine and massaging the data at all levels of interpretation. The initial routines for data compression employ parallel functions for extracting such features as bentness, straightness, and endness. These are planned for implementation in microprocessors.Results offer a system for rapid (and enjoyable) graphical input with real-time interpretation, the beginnings of an intelligent tablet.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
图形输入通过机器识别的草图
已经开发了一系列程序,允许通过连续数字化进行图形输入。绘图数据,以高和恒定的速率采样,被压缩并映射成二维和三维的直线和样条。这是通过测量速度和压力来推断特定用户的意图来实现的。最近的实验表明,即使是最基本的推理也不能仅仅依赖于对用户绘画风格的了解,而是需要对被绘制的主题、其领域的协议和用户设计的发展阶段有额外的了解。这一要求意味着比目前存在的更高水平的机器智能。另一种方法是增加用户在识别过程中的参与度。与以前在没有人为干预的情况下从草图转向机械绘图的努力相反,本文报告了一个图形输入的交互式系统,在该系统中,用户公开参与训练机器并在所有级别的解释中处理数据。数据压缩的初始例程采用并行函数来提取弯曲度、直线度和端点度等特征。这些都计划在微处理器中实现。结果提供了一个系统的快速(和愉快的)图形输入与实时解释,智能平板电脑的开始。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
A user-oriented computer graphics system Hierarchical geometric models for visible-surface algorithms Remote programmability of graphic interactions in a host/satellite configuration Computer-generated stereograms: a new dimension for the graphic arts A parametric algorithm for drawing pictures of solid objects bounded by quadric surfaces
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1