Urban Night Scenery Reconstruction by Day-night Registration and Synthesis

A. Dai, D. Meger
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Abstract

Although large-scale 3D reconstruction by photogrammetry has been well studied and applied, the reconstruction of night scenery in urban areas has not been thoroughly considered. At night, low-light conditions often cause the images to lack sharpness and high-dynamic range issue leads to saturation. The SFM reconstruction pipeline that works well in daylight is likely to recover only limited dense points of bright fragmented objects near artificial lighting. Here, we propose a novel solution based on registration and synthesis between the night-time reconstruction and that of the same region in daytime. A registration pipeline is developed for conformal matching of the day and night point clouds. For the coarse registration step, we use detected plane features to search and match 4-plane congruent sets. For the fine registration step, we consider the positions of windows, a commonly-occurring object cue in urban building scenes as markers for accurate positioning. This leads to final registration error less than 0.2 degrees in rotation, and 0.2% in scale and translation. Finally, we synthesize the daytime textured model and the night point clouds to produce vivid visual effects of urban night scenery.
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基于昼夜配准与合成的城市夜景重建
尽管利用摄影测量技术进行大规模三维重建已经得到了很好的研究和应用,但对城市夜景的重建还没有得到充分的考虑。在夜间,低光条件经常导致图像缺乏清晰度和高动态范围问题导致饱和。在日光下工作良好的SFM重建管道可能只能恢复人工照明附近明亮碎片物体的有限密集点。在此,我们提出了一种基于夜间重建与白天同一区域重建之间的配准和综合的新解决方案。提出了一种用于日夜点云保形匹配的配准管道。对于粗配准步骤,我们使用检测到的平面特征来搜索和匹配4个平面的同余集。在精细配准步骤中,我们考虑了城市建筑场景中常见的物体线索——窗户的位置作为精确定位的标记。这使得最终的配准误差在旋转时小于0.2度,在缩放和平移时小于0.2%。最后,我们将白天的纹理模型与夜晚的点云进行综合,生成生动的城市夜景视觉效果。
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