Classroom Experience: A Platform for Multimedia Capture and Access in Instrumented Educational Environments

H. Ferreira, R. Araújo, S. D. Amo, Renan G. Cattelan
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引用次数: 13

Abstract

Capture and access applications are developed to support the recording and later recall of multimedia information. The capture phase demands complex mechanisms for the acquisition and synchronization of user-generated data, while the access phase requires infrastructures that allow the personalization of the captured content. In this paper, we present a ubiquitous computing platform for the capture and access of educational activities in an instrumented classroom. Our approach uses context information in order to personalize the access experience according to users preferences. Transparent communication mechanisms complement our proposal by supporting data transfer and synchronization among associated storage services.
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课堂体验:仪器化教育环境下的多媒体捕捉与访问平台
开发了捕获和访问应用程序,以支持多媒体信息的记录和以后的召回。捕获阶段需要复杂的机制来获取和同步用户生成的数据,而访问阶段需要允许对捕获的内容进行个性化的基础设施。在本文中,我们提出了一个无处不在的计算平台,用于在仪器化教室中捕获和访问教育活动。我们的方法使用上下文信息,以便根据用户偏好个性化访问体验。透明的通信机制通过支持相关存储服务之间的数据传输和同步来补充我们的建议。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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