Proposal for unified system design meta flow in task-level and instruction-level design technology research for multi-media applications

F. Catthoor, D. Verkest, E. Brockmeyer
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引用次数: 22

Abstract

This paper describes an attempt to bring together the many different system design flows existing in architecture and system design technology research, into a more abstract but unifying meta flow. Many existing system and architecture design flows have a strong resemblance and unnecessary overlap. Mainly due to a lack of a common and consistent terminology coupled to a common reference basis, it is now nearly impossible to compare and reuse (sub)steps. In addition, there is a too strong separation between research in different communities. To alleviate this problem, we introduce a more abstract but unifying meta flow which attempts to bridge the gap between the existing flows. From this meta flow, a particular design flow can be instantiated for a given application (domain) by leaving out the non-required stages/steps, by selecting a (sub)step sequence which is compatible with the partial meta-flow order, and by selecting the appropriate technique for all remaining (sub)steps (e.g. the type of scheduler). This paper focuses on the principles at the task- and instruction-level abstractions. It also provides an illustration of the pourer of the meta-flow principles for a realistic multi-media compression demonstrator from the MPEG4 context.
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在多媒体应用任务级和指令级设计技术研究中提出统一的系统设计元流程
本文试图将体系结构和系统设计技术研究中存在的许多不同的系统设计流程整合到一个更抽象但统一的元流程中。许多现有的系统和体系结构设计流程具有很强的相似性和不必要的重叠。主要由于缺乏与公共参考基础相结合的公共和一致的术语,现在几乎不可能比较和重用(子)步骤。此外,不同社区的研究之间存在着过于强烈的分离。为了缓解这个问题,我们引入了一个更抽象但统一的元流,它试图弥合现有流之间的差距。从这个元流中,可以为给定的应用程序(领域)实例化一个特定的设计流,方法是省略非必需的阶段/步骤,选择与部分元流顺序兼容的(子)步骤序列,并为所有剩余的(子)步骤选择适当的技术(例如调度器的类型)。本文着重讨论了任务级和指令级抽象的原则。它还为MPEG4上下文中的实际多媒体压缩演示器提供了元流原理的强大功能的示例。
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