Towards a Systems Programming Language Designed for Hierarchical State Machines

Brian McClelland, Daniel Tellier, M. Millman, Katerina Go, Alice Balayan, M. Munje, Kyle Dewey, Nhut Ho, K. Havelund, M. Ingham
{"title":"Towards a Systems Programming Language Designed for Hierarchical State Machines","authors":"Brian McClelland, Daniel Tellier, M. Millman, Katerina Go, Alice Balayan, M. Munje, Kyle Dewey, Nhut Ho, K. Havelund, M. Ingham","doi":"10.1109/smc-it51442.2021.00010","DOIUrl":null,"url":null,"abstract":"In flight applications, Hierarchical State Machines (HSMs) are often used for writing simulation and control software, including that of the Curiosity rover. At the Jet Propulsion Laboratory (JPL), multiple domain-specific languages have been developed specifically for writing HSM-based software, and these have been used in practice. However, we observe that the existing languages developed have significant issues with one or more of usability, performance, and safety, making them problematic for HSM-based development. To address these concerns, we are taking lessons learned from these languages and developing a new programming language named Proteus. Proteus builds HSM support directly into the language, and permits complex HSMs to be defined which communicate with each other. Proteus is designed with a look and feel similar to C/C++, making it usable and approachable for JPL software engineers. Proteus itself compiles to C++, allowing it to fit easily into existing development toolchains, making it amenable to embedded real-time systems. To ensure that Proteus will be of use to its target audience, it is being iteratively developed through a series of prototypes which are regularly evaluated by key JPL stakeholders, ensuring Proteus always stays on track. While Proteus is still very young in its development, we demonstrate its basic viability on an example utilizing multiple independent HSMs communicating with each other, and a relevant execution trace. In the future, we plan to apply Proteus to larger HSMs taken from real flight applications, and many additional relevant features are planned.","PeriodicalId":292159,"journal":{"name":"2021 IEEE 8th International Conference on Space Mission Challenges for Information Technology (SMC-IT)","volume":"10 19","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 IEEE 8th International Conference on Space Mission Challenges for Information Technology (SMC-IT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/smc-it51442.2021.00010","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 4

Abstract

In flight applications, Hierarchical State Machines (HSMs) are often used for writing simulation and control software, including that of the Curiosity rover. At the Jet Propulsion Laboratory (JPL), multiple domain-specific languages have been developed specifically for writing HSM-based software, and these have been used in practice. However, we observe that the existing languages developed have significant issues with one or more of usability, performance, and safety, making them problematic for HSM-based development. To address these concerns, we are taking lessons learned from these languages and developing a new programming language named Proteus. Proteus builds HSM support directly into the language, and permits complex HSMs to be defined which communicate with each other. Proteus is designed with a look and feel similar to C/C++, making it usable and approachable for JPL software engineers. Proteus itself compiles to C++, allowing it to fit easily into existing development toolchains, making it amenable to embedded real-time systems. To ensure that Proteus will be of use to its target audience, it is being iteratively developed through a series of prototypes which are regularly evaluated by key JPL stakeholders, ensuring Proteus always stays on track. While Proteus is still very young in its development, we demonstrate its basic viability on an example utilizing multiple independent HSMs communicating with each other, and a relevant execution trace. In the future, we plan to apply Proteus to larger HSMs taken from real flight applications, and many additional relevant features are planned.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
面向分层状态机的系统程序设计语言
在飞行应用中,层次状态机(hsm)经常用于编写仿真和控制软件,包括好奇号漫游者的软件。在喷气推进实验室(JPL),已经开发了多种特定于领域的语言,专门用于编写基于hsm的软件,并且这些语言已经在实践中使用。然而,我们观察到,现有开发的语言在可用性、性能和安全性方面存在一个或多个重大问题,这使得它们对基于hsm的开发存在问题。为了解决这些问题,我们正在从这些语言中吸取教训,并开发一种名为Proteus的新编程语言。Proteus将HSM支持直接构建到语言中,并允许定义相互通信的复杂HSM。Proteus的外观和感觉类似于C/ c++,使其对JPL软件工程师来说可用且平易近人。Proteus本身可以编译为c++,使其能够轻松地适应现有的开发工具链,使其适合嵌入式实时系统。为了确保Proteus能够被其目标用户所使用,它正在通过一系列原型进行迭代开发,这些原型由JPL的关键利益相关者定期评估,以确保Proteus始终保持在轨道上。虽然Proteus在开发中还很年轻,但我们通过一个使用多个相互通信的独立hsm和相关执行跟踪的示例来演示其基本可行性。在未来,我们计划将Proteus应用于从真实飞行应用中获取的更大的hsm,并计划提供许多额外的相关功能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Engineering of Autonomic & Autonomous Systems (EASe) 2021 Summary Nanosatellite constellation control framework using evolutionary contact plan design STINT Workshop Summary Satellite-Based AIS Trade-Off Analysis in the Context of the PANSAT CubeSat Mission High Performance, Web-Based, Real-Time Telemetry Visualization for Deep Space Mission Support and Operations
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1