Tingens metod – asjast lähtumise meetod auditooriumide kaasamiseks

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Abstract

As scholarly institutions, museums are expected to produce research similar to academic institutions, i.e. journal articles, book chapters and monographs. At the same time, there are ongoing discussions in the academic sector about the status of artistic research, and it is possible to approach exhibition making from the perspective of artistic research. In order to bolster the contribution of museums towards spreading democracy and participatory culture, it becomes necessary to devise methods for bringing together audience engagement and possibilities for artistic research in the creation of new knowledge. The article presents the Tingens Metod or the thing-based method as an opportunity to involve audiences in exploring museum objects. Based on the actor network theory, the object method capitalizes on the possibility of allowing objects to be at the center of gatherings in the museum. In order to ensure that work with the audiences does not remain only sporadic or, for example, limited to the domain of pedagogues, it is necessary to find different methods that would allow other departments and activities of the museum to cooperate with a wider audience. Four workshops using the object-based method were held in cooperation between Malmö Museums and Malmö University. The workshops brought together teenagers, media technology and graphic design students, as well as young adults who discussed different objects found in the museum. We selected twelve items that had also been on display at the exhibition of sailors' memorabilia of the Malmö museums. The workshops took place on the Zoom platform using the Google Jamboard application, which set low technological barriers and encouraged participants to focus on the museum's objects in a way that a single thing rarely receives in the context of an entire exhibition. The participants talked about history, culture, migration, economic and trade relations, art, war and much more. Focus on things makes it possible to lower the participation barrier, and with their questions and curiosity, participants can make their contribution towards work with museum collections. Linking the object-based method with artistic research allows us to examine the items by combining methods such as reading and discussion with, for example, drawing and the search for information on the Internet. In this way the self-confidence of the participants is boosted and their interest sparked. The object-based method can be part of the preparation of the exhibition, where participants can ask questions that the exhibition will later answer, or be part of the work with collections or discovery learning. Integrating the object -based method into the museum's activities through a range of different activities invites audiences to participate in a museum that will never be finished. Questions asked by visitors can reveal gaps in the museum's knowledge and create unexpected and miscellaneous connections. They can likewise help find new and interesting applications for collections that have a narrow field of meaning. To draw a comparison from the world of technology, the museum can also be seen as operating in a beta version where audiences have been engaged in the development process and visitors can contribute to the continuous improvement of the exhibition by virtue of inclusive creative research.
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作为学术机构,博物馆应进行与学术机构类似的研究,即期刊文章、书籍章节和专著。与此同时,学术界对艺术研究现状的讨论正在进行,从艺术研究的角度来看待展览制作是可能的。为了加强博物馆对传播民主和参与性文化的贡献,有必要设计方法,将观众的参与与创造新知识的艺术研究的可能性结合起来。本文将丁根斯方法或物基方法作为一个机会,让观众参与探索博物馆的物品。基于行动者网络理论,对象方法利用了允许对象成为博物馆聚会中心的可能性。为了确保与观众的合作不只是零星的,或例如局限于教师的领域,有必要找到不同的方法,使博物馆的其他部门和活动能够与更广泛的观众合作。Malmö博物馆和Malmö大学合作举办了四次使用基于对象方法的讲习班。研讨会汇集了青少年、媒体技术和平面设计专业的学生,以及年轻人,他们讨论了博物馆中发现的不同物品。我们选择了曾在Malmö博物馆的水手纪念品展上展出过的12件物品。研讨会在Zoom平台上使用Google Jamboard应用程序进行,该应用程序设置了较低的技术壁垒,并鼓励参与者以一种在整个展览中很少接受的单一事物的方式专注于博物馆的物品。与会者讨论了历史、文化、移民、经贸关系、艺术、战争等问题。关注事物可以降低参与的障碍,通过他们的问题和好奇心,参与者可以为博物馆藏品的工作做出自己的贡献。将基于对象的方法与艺术研究相结合,使我们能够通过将阅读和讨论等方法与绘画和在互联网上搜索信息相结合来检查项目。这样可以增强参与者的自信心,激发他们的兴趣。基于对象的方法可以是展览准备的一部分,参与者可以提出问题,展览稍后会回答,或者是收藏或发现学习工作的一部分。通过一系列不同的活动,将基于对象的方法融入博物馆的活动中,邀请观众参与一个永远不会完成的博物馆。参观者提出的问题可以揭示博物馆知识的空白,并创造意想不到的和各种各样的联系。它们还可以帮助为意义范围狭窄的集合找到新的、有趣的应用。与科技世界相比,博物馆也可以被看作是在一个测试版中运作,观众已经参与了发展过程,观众可以通过包容性的创造性研究为展览的不断改进做出贡献。
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