A dialogue-based framework for the user experience reengineering of a legacy application

A. Martella, Roberto Paiano, Andrea Pandurino
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引用次数: 3

Abstract

Kraft [1] defines the User Experience - UX - as the set of sensations that the end user feels using a product. These sensations dominate so much the UX curve, to generate spikes or dips depending on how positive or negative such feelings are. The UX, therefore, represents a likelihood index of the user willing to continue to use a product. Ansuini [2] defines a legacy application - LA - as an information system of value inherited from the past. Nowadays, most of the companies make use of LAs, which on one side are characterized by high reliability and specialization, but on the other have an equally high degree of obsolescence, also with regard to the user interface. This paper introduces a framework for the UX reengineering of a LA, using the methodology Interactive Dialogue Model - IDM. The framework enables the definition and the implementation of the UX reengineering operations through a specific process, characterized by a series of steps. The reengineering process can take place in an almost fully automatic way, even if, in some phases, is still guaranteed the possibility to the designer to intervene on the intermediate diagrams. Given the reiteration of the reengineering process, it is necessary to historicize the changes made by the designer, and automatically applies them, when necessary, without any manual intervention. At this purpose, the implemented editor generates some extra runtime ATL - ATLAS Transformation Language - rules, in order to keep track of the customizations made on the model by the designer.
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用于遗留应用程序的用户体验再工程的基于对话框的框架
Kraft[1]将用户体验(UX)定义为最终用户在使用产品时感受到的一系列感觉。这些感觉在UX曲线中占据主导地位,根据这些感觉的积极或消极程度产生峰值或低谷。因此,用户体验代表了用户愿意继续使用产品的可能性指数。Ansuini[2]将遗留应用(LA)定义为从过去继承的有价值的信息系统。如今,大多数公司都使用LAs,一方面具有高可靠性和专业化的特点,但另一方面,在用户界面方面也具有同样高度的过时性。本文采用交互式对话模型(IDM)的方法,介绍了一个应用于用户体验重构的框架。该框架通过特定的流程(以一系列步骤为特征)来定义和实现用户体验再造操作。再造过程可以以一种几乎完全自动的方式进行,即使在某些阶段,仍然可以保证设计者干预中间图的可能性。考虑到重新工程过程的重复,有必要将设计人员所做的更改记录下来,并在必要时自动应用它们,而不需要任何人工干预。为此,实现的编辑器生成一些额外的运行时ATL (ATLAS Transformation Language)规则,以便跟踪设计器对模型所做的自定义。
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