Adaptive and deformable models based on simplex meshes

H. Delingette
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引用次数: 38

Abstract

Simplex meshes are simply-connected meshes that are topologically the dual of triangulations. We have introduced a simplex mesh representation for recognizing partially-occluded smooth objects. In this paper, we present a physically-based approach for recovering 3D objects, based on the geometry of simplex meshes. Elastic behavior is modelled by local stabilizing functionals controlling the mean curvature through the simplex angle extracted at each vertex. Those functionals are viewpoint-invariant, intrinsic and scale-sensitive. Unlike deformable surfaces defined on regular grids, simplex meshes are highly adaptive structures, and we have developed a refinement process for increasing the mesh resolution at highly curved or inaccurate parts. End contours are created in a semi-automatic way. Finally, operations for connecting simplex meshes are performed to recover complex models from parts of simpler shapes.<>
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基于单纯形网格的自适应和可变形模型
单纯形网格是简单连接的网格,在拓扑上是三角剖分的对偶。我们引入了一种简单的网格表示来识别部分遮挡的光滑物体。在本文中,我们提出了一种基于物理的方法来恢复三维物体,基于单纯形网格的几何形状。通过在每个顶点提取的单纯形角来控制平均曲率,用局部稳定函数来模拟弹性行为。这些泛函是视点不变的、内在的和尺度敏感的。与在规则网格上定义的可变形表面不同,单纯网格是高度自适应的结构,我们已经开发了一种改进过程,用于在高度弯曲或不准确的部件上增加网格分辨率。末端轮廓以半自动的方式创建。最后,执行连接简单网格的操作,从较简单形状的零件中恢复复杂模型。
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