Investment decision in cloud gaming-based businesses opportunities: An analysis of the cloud gaming industry

P. Shrivastava, M. Damle
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引用次数: 2

Abstract

Cloud gaming is a way of playing video games that involve remote servers in a data center. The need to download and install games on an end device is eliminated by cloud gaming. Cloud processing is intensive, and streaming is an essential component of cloud gaming which depends on several factors; thus, it faces several challenges in terms of investment decisions in the cloud-based gaming industry for investors. This study aims to provide a brief overview of the current cloud gaming market, posing challenges and opportunities for cloud gaming-based businesses and intends to compare four major cloud gaming platforms (CGP) based on their delivery services, the availability, pricing, features, streaming quality, and various games that the platform offers. Moreover, this study has carried out a SWOT analysis of the cloud game industry from a literature review. This research outlines six challenges that impact investment decisions and company potential. These include device requirements, streaming issues, cyber-attack risk, operational challenges, latency, and bandwidth. Furthermore, the paper also provides collaborative approach using the latest technologies solutions.
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基于云游戏的商业机会的投资决策:云游戏产业分析
云游戏是一种通过数据中心的远程服务器来玩视频游戏的方式。云游戏消除了在终端设备上下载和安装游戏的需要。云处理是密集的,流媒体是云游戏的重要组成部分,这取决于几个因素;因此,它在云游戏行业的投资决策方面面临着一些挑战。本研究旨在提供当前云游戏市场的简要概述,为基于云游戏的业务提出挑战和机遇,并打算根据其交付服务,可用性,定价,功能,流媒体质量以及平台提供的各种游戏来比较四大云游戏平台(CGP)。此外,本研究还通过文献综述对云游戏产业进行了SWOT分析。本研究概述了影响投资决策和公司潜力的六大挑战。这些问题包括设备需求、流媒体问题、网络攻击风险、操作挑战、延迟和带宽。此外,本文还提供了使用最新技术解决方案的协作方法。
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