New pedagogical practices of co-creation applied to Design.

João Neves, D. Raposo, N. Martins, Daniel Brandão
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Abstract

With the creation in 1999 of a European Space for Higher Education, there was a change in the teaching paradigm, from a passive model based on the acquisition of knowledge, to an active model based on the development of competences. But the current social, environmental and technological challenges have changed teaching-learning methods and processes in a relatively short period of time, providing new pedagogical practices, where collaboration with other disciplines and actors enhance creativity, innovation and research in design.This article is the result of two experimental international pedagogical projects and pedagogical contents taught in the Project Management and Ergonomics curricular units, at the Master in Graphic Design from the Polytechnic Institute of Castelo Branco and of the Faculty of Architecture of the University of Lisbon, Portugal.This work has as main objective to identify new pedagogical practices of co-creation and agile methodologies applied in the development of Design projects in an academic environment, as well as to identify methodologies and models of collaboration and co-design, characterized by interdisciplinary dialogue in a collaborative context, considering alternative educational practices in teaching-learning of design.
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共同创造的新教学实践应用于设计。
随着1999年欧洲高等教育空间的创建,教学模式发生了变化,从以获取知识为基础的被动模式转变为以能力发展为基础的主动模式。但是,当前的社会、环境和技术挑战在相对较短的时间内改变了教学方法和过程,提供了新的教学实践,与其他学科和参与者的合作增强了设计的创造力、创新和研究。本文是两个实验性的国际教学项目和教学内容的结果,在项目管理和人体工程学课程单元中,在卡斯特洛布兰科理工学院和葡萄牙里斯本大学建筑系的平面设计硕士课程中。这项工作的主要目标是确定在学术环境中应用于设计项目开发的共同创造和敏捷方法的新教学实践,以及确定协作和共同设计的方法和模型,以协作环境中的跨学科对话为特征,考虑设计教学中的替代教育实践。
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