{"title":"Auto-labeling as a Minimization Problem with Virtual Occlusions","authors":"Adrián Cuevas, J. Rodríguez-Navarro, A. Susín","doi":"10.2312/LocalChapterEvents/CEIG/CEIG08/133-139","DOIUrl":null,"url":null,"abstract":"In this paper we propose a fast algorithm for the automatic labeling of a set of predefined markers in an optical motion capture system. This algorithm is facing the problem as a minimization problem, using a virtual representation of the real model to predict possible occlusions that happen in the captured images. Moreover, we take advan-tage of the knowledge of the cameras parameters to solve potential labeling conflicts between markers. Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism - animation.","PeriodicalId":385751,"journal":{"name":"Spanish Computer Graphics Conference","volume":"23 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Spanish Computer Graphics Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.2312/LocalChapterEvents/CEIG/CEIG08/133-139","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
In this paper we propose a fast algorithm for the automatic labeling of a set of predefined markers in an optical motion capture system. This algorithm is facing the problem as a minimization problem, using a virtual representation of the real model to predict possible occlusions that happen in the captured images. Moreover, we take advan-tage of the knowledge of the cameras parameters to solve potential labeling conflicts between markers. Categories and Subject Descriptors (according to ACM CCS): I.3.7 [Computer Graphics]: Three-Dimensional Graphics and Realism - animation.