Decomposing a polygon into its convex parts

B. Chazelle, D. Dobkin
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引用次数: 114

Abstract

A common operation in geometric computing is the decomposition of complex structures into more basic structures. Since it is easier to apply most algorithms to triangles or arbitrary convex polygons, there is considerable interest in finding fast algorithms for such decompositions. We consider the problem of decomposing a simple (non-convex) polygon into the union of a minimal number of convex polygons. Although the structure of the problem led to the conjecture that it was NP-complete, we have been able to reach polynomial time bounded algorithms for exact solution as well as low degree polynomial time bounded algorithm/or approximation methods.
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将多边形分解为其凸部分
几何计算中的一个常见操作是将复杂结构分解为更基本的结构。由于大多数算法更容易应用于三角形或任意凸多边形,因此寻找此类分解的快速算法非常有兴趣。我们考虑将一个简单(非凸)多边形分解为最小数量凸多边形的并的问题。虽然问题的结构导致了它是np完全的猜想,但我们已经能够达到多项式时间有界算法的精确解,以及低次多项式时间有界算法或近似方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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