Teaching immersive media at the "dawn of the new everything"

Anil Çamci
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引用次数: 3

Abstract

In this paper, we discuss the design and implementation of a college-level course on immersive media at a performing arts institution. Focusing on the artistic applications of modern virtual reality technologies, the course aims to offer students a practice-based understanding of the concepts, tools and techniques involved in the design of audiovisual immersive systems and experiences. We describe the course structure and outline the intermixing of practical exercises with critical theory. We provide details of the design projects and discussion tasks assigned throughout the semester. We then discuss the outcome of a course evaluation session conducted with students. Finally, we identify the main challenges and opportunities for educators dealing with modern immersive media technologies with the hope that the findings offered in this paper can support the design and delivery of similar courses in a range of music and arts curricula.
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沉浸式媒体教学在“新一切的黎明”
在本文中,我们讨论了在一个表演艺术机构的沉浸式媒体大学水平课程的设计和实施。本课程侧重于现代虚拟现实技术的艺术应用,旨在为学生提供对视听沉浸式系统和体验设计中涉及的概念、工具和技术的基于实践的理解。我们描述了课程结构,并概述了实践练习与批判理论的混合。我们提供了整个学期分配的设计项目和讨论任务的细节。然后我们与学生讨论课程评估的结果。最后,我们确定了教育工作者处理现代沉浸式媒体技术的主要挑战和机遇,希望本文提供的研究结果可以支持一系列音乐和艺术课程中类似课程的设计和交付。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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