{"title":"Puzzle time — VR runner","authors":"Nuno Gouveia, Bruno Patrão, P. Menezes","doi":"10.1109/EXPAT.2017.7984413","DOIUrl":null,"url":null,"abstract":"In this demonstration we present a 3-D Virtual Reality Runner Game that serves as a tool for improving visuomotor coordination of young people, in particular children suffering from dyspraxia. To further improve the immersion of the user, the proposed demo was implemented using an instrumented object (a cube). The object's tracking was done through a hybrid system, that fuses inertial sensing with a visionbased marker detector, providing a smoother and bias corrected estimation of the object's pose.","PeriodicalId":283954,"journal":{"name":"2017 4th Experiment@International Conference (exp.at'17)","volume":"23 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-06-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 4th Experiment@International Conference (exp.at'17)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/EXPAT.2017.7984413","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In this demonstration we present a 3-D Virtual Reality Runner Game that serves as a tool for improving visuomotor coordination of young people, in particular children suffering from dyspraxia. To further improve the immersion of the user, the proposed demo was implemented using an instrumented object (a cube). The object's tracking was done through a hybrid system, that fuses inertial sensing with a visionbased marker detector, providing a smoother and bias corrected estimation of the object's pose.