A face detector based on color and texture

M. Mahmoodi, S. Sayedi
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引用次数: 5

Abstract

Face detection is one of the most important parts of biometrics and face analysis science. Numerous methods and algorithms have been developed in recent years; however, there is a sensible gap between the current detection rate and the ideal one yet. In this paper, a novel multi-stage face detection method is proposed which can remarkably detect faces in different images with different illumination conditions, variety of poses and disparate sizes. The idea is to utilize a preprocessing step to filter many non-face windows by means of a skin segmentation procedure in order to boost the speed of the detection and also utilize the color information as much as possible. Subsequently, candidate windows are fed to a Local Hierarchical Pattern (LHP) generator unit where a new texture pattern is produced. Based on this pattern, a kernel probability map is calculated for each window, and by summing probabilities of all kernels and comparing it with a predefined threshold, decision is made about content of the window. This algorithm not only effectively eliminates many non-face regions, but also it is capable of detecting faces with relatively acceptable rates.
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基于颜色和纹理的人脸检测器
人脸检测是生物识别和人脸分析科学的重要组成部分之一。近年来开发了许多方法和算法;然而,目前的检出率与理想的检出率之间还有很大的差距。本文提出了一种新的多阶段人脸检测方法,该方法可以在不同光照条件、不同姿态和不同尺寸的不同图像中显著地检测出人脸。其思想是利用预处理步骤,通过皮肤分割程序过滤许多非人脸窗口,以提高检测速度,并尽可能地利用颜色信息。随后,候选窗口被馈送到局部分层模式(LHP)生成单元,在该单元中产生新的纹理模式。基于此模式,计算每个窗口的核概率映射,并通过将所有核的概率相加并将其与预定义的阈值进行比较,对窗口的内容做出决策。该算法不仅有效地消除了许多非人脸区域,而且能够以相对可接受的速度检测人脸。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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