{"title":"The design guide and scenario of virtual reality education APP","authors":"Qiaoling Zou, Zishun Su, L. Zou, Dongning Li","doi":"10.54941/ahfe1002903","DOIUrl":null,"url":null,"abstract":"Virtual reality education App is the product of the application of\n virtual reality technology in education, it is a new paradigm of educational\n technology in the digital age. In this study, Kano model was used to assess\n the learners' needs for specific design elements in the virtual reality\n education App from the perspective of user needs. Through the survey method\n verification, the learner has the high expectation to 7 attributes, carries\n on the optimization design to these aspects to have the good effect.\n According to the results, the concrete design scheme of virtual reality\n education App is summarized in order to guide the development of virtual\n reality education App in the future.","PeriodicalId":269162,"journal":{"name":"Proceedings of the 6th International Conference on Intelligent Human Systems Integration (IHSI 2023) Integrating People and Intelligent Systems, February 22–24, 2023, Venice, Italy","volume":"26 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 6th International Conference on Intelligent Human Systems Integration (IHSI 2023) Integrating People and Intelligent Systems, February 22–24, 2023, Venice, Italy","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.54941/ahfe1002903","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
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Abstract

Virtual reality education App is the product of the application of virtual reality technology in education, it is a new paradigm of educational technology in the digital age. In this study, Kano model was used to assess the learners' needs for specific design elements in the virtual reality education App from the perspective of user needs. Through the survey method verification, the learner has the high expectation to 7 attributes, carries on the optimization design to these aspects to have the good effect. According to the results, the concrete design scheme of virtual reality education App is summarized in order to guide the development of virtual reality education App in the future.
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虚拟现实教育APP的设计指南和场景
虚拟现实教育App是虚拟现实技术在教育领域应用的产物,它是数字时代教育技术的新范式。本研究采用Kano模型,从用户需求的角度评估学习者对虚拟现实教育App中特定设计元素的需求。通过调查方法验证,学习者对7个属性有较高的期望,对这些方面进行优化设计具有良好的效果。根据研究结果,总结出虚拟现实教育App的具体设计方案,以指导未来虚拟现实教育App的发展。
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