Compositing digital images

Thomas K. Porter, Tom Duff
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引用次数: 9

Abstract

Most computer graphics pictures have been computed all at once, so that the rendering program takes care of all computations relating to the overlap of objects. There are several applications, however, where elements must be rendered separately, relying on compositing techniques for the anti-aliased accumulation of the full image. This paper presents the case for four-channel pictures, demonstrating that a matte component can be computed similarly to the color channels. The paper discusses guidelines for the generation of elements and the arithmetic for their arbitrary compositing.
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合成数字图像
大多数计算机图形图像都是一次计算的,因此渲染程序负责与对象重叠有关的所有计算。然而,在一些应用程序中,元素必须单独渲染,依靠合成技术来实现完整图像的抗混叠积累。本文介绍了四通道图像的情况,证明了哑光分量可以类似于彩色通道的计算。本文讨论了元素生成的准则和任意组合元素的算法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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