Irma Yazmín Hernández-Báez, Alma Delia Nieto-Yáñez, Roberto Enrique López-Díaz, Sandra Elizabeth León-Sosa
{"title":"Aplicación Web como plataforma de gamificación para una asignatura de licenciatura a través de una red social","authors":"Irma Yazmín Hernández-Báez, Alma Delia Nieto-Yáñez, Roberto Enrique López-Díaz, Sandra Elizabeth León-Sosa","doi":"10.35429/jitc.2019.8.3.18.24","DOIUrl":null,"url":null,"abstract":"In our days, social networks are used daily for a huge amount of people, which are used for communication and socialization. Some of these people, are university students, reason why those technologies can be used in education. In present work, the use of Facebook API in the development of a web application, is presented. This application allows to share class related content, to set challenges, peer evaluation activities and others. The purpose of the application is to support professor in teaching-learning process, using a gamification technique helping in the acquisition of knowledge taking advantage of the ludic approach of the technique, generating a positive experience in the students. The combination of the above and the use of one of the favorite social networks motivates students, generating a greater commitment to the subject. The development of the software application included the use of PHP, JavaScript, Bootstrap and MySQL. The developed application was used in a course obtaining favorable results, due to the raising in the level of participation of the students.","PeriodicalId":164919,"journal":{"name":"Revista de Tecnologías de la Información y Comunicaciones","volume":"114 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-06-30","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Revista de Tecnologías de la Información y Comunicaciones","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.35429/jitc.2019.8.3.18.24","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In our days, social networks are used daily for a huge amount of people, which are used for communication and socialization. Some of these people, are university students, reason why those technologies can be used in education. In present work, the use of Facebook API in the development of a web application, is presented. This application allows to share class related content, to set challenges, peer evaluation activities and others. The purpose of the application is to support professor in teaching-learning process, using a gamification technique helping in the acquisition of knowledge taking advantage of the ludic approach of the technique, generating a positive experience in the students. The combination of the above and the use of one of the favorite social networks motivates students, generating a greater commitment to the subject. The development of the software application included the use of PHP, JavaScript, Bootstrap and MySQL. The developed application was used in a course obtaining favorable results, due to the raising in the level of participation of the students.