Building a Mini-Parthenon

A. Yagou
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Abstract

Playful representations of history are quite widespread in various types of modern toys and games. The author of this essay focused specifically on commercially available construction sets inspired by Greek antiquity. In order to acquire an understanding of user behaviour vis à vis such playthings, she employed as sources consumer reactions published on on line marketplaces. User generated feedback that is available on the Internet clearly offers an extremely rich and relatively untapped resource for researchers of user experiences. The on line exploration was complemented by a self study of using one of these sets to construct a mini Parthenon; it was a pleasurable and rewarding activity The combined consideration of consumer comments and self study suggest that the experience of making miniature replicas of ancient buildings is mostly positive for a wide range of users, as it successfully combines entertainment with learning. At the same time, such play activities offer sufficient scope for improvisation and creativity.
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建造一座迷你帕台农神庙
有趣的历史表现在各种类型的现代玩具和游戏中相当普遍。这篇文章的作者特别关注商业上可用的建筑集灵感来自希腊古代。为了了解用户对这些玩具的行为,她利用在线市场上发布的消费者反应作为来源。互联网上的用户反馈显然为用户体验研究人员提供了极其丰富且相对未开发的资源。在网上探索的同时,我还进行了一项自学,用其中一套来建造一座迷你的帕台农神庙;综合考虑消费者的评论和自我学习,我们发现制作古代建筑的微型复制品对广大用户来说都是积极的,因为它成功地将娱乐与学习结合在了一起。同时,这样的游戏活动为即兴发挥和创造力提供了充分的空间。
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