Implementing a real-time free-viewpoint video system on a PC-cluster

M. Ueda, Daisaku Arita, R. Taniguchi
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引用次数: 2

Abstract

In this paper, we present a system generating free-viewpoint video in real-time using multiple cameras and a PC cluster. Our system firstly reconstructs a shape model of objects by the visual cone intersection method, secondly transforms the shape model represented in terms of a voxel form into a triangular patch form, thirdly colors vertexes of triangular patches, and finally displays the shape-color model from the virtual viewpoint directed by a user. In this paper, we describe implementation details of our system and show some experimental results.
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在pc集群上实现实时自由视点视频系统
本文提出了一种利用多摄像机和PC机集群实时生成自由视点视频的系统。该系统首先利用视觉锥交法重建物体的形状模型,然后将以体素形式表示的形状模型转换为三角形斑块形式,然后对三角形斑块的顶点进行着色,最后在用户指导的虚拟视点上显示形状-颜色模型。在本文中,我们描述了系统的实现细节,并给出了一些实验结果。
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