Evolving towers in a 3-dimensional simulated environment

G. Parker, Andrey S. Anev, Dejan Duzevik
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引用次数: 2

Abstract

We describe a system that uses evolutionary computation to evolve tower-like structures. The construction takes place in a computer simulated gravitational environment. The evolution targets the morphology; each chromosome carries structural description of the entity. Fitness functions evaluate the structural integrity and "goodness" of each individual based on indicators such as joint tension, center of gravity, position in space, height, etc. Twelve evolution-tests were performed and all successfully reached tower solutions.
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在三维模拟环境中不断进化的塔
我们描述了一个使用进化计算来进化塔状结构的系统。建造过程是在计算机模拟的重力环境中进行的。进化以形态为目标;每条染色体都带有该实体的结构描述。适应度函数根据关节张力、重心、空间位置、高度等指标来评价每个个体的结构完整性和“好”度。进行了12次演化试验,均成功达到塔解。
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