Energy-efficient scheduling algorithms of object retrieval on indexed parallel broadcast channels

Bingjun Sun, A. Hurson, J. Hannan
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引用次数: 13

Abstract

With the goal of providing "timely and reliable" access to information in a mobile computing environment, mobile units and the wireless medium operate under constraints on energy, bandwidth, and connectivity. Among these limitations, power limitation of mobile units is one of the key issues. In a mobile computing environment, broadcasting has proved to be an effective method to distribute public data. Efficient methods for allocating and retrieving objects on parallel indexed broadcast channels have been proposed to manage power consumption and access latency. Employment of parallel channels also brings out the notion of conflicts. To minimize the effect of conflicts on both access latency and power consumption, one has to develop schemes to schedule access to the objects that minimizes the number of passes over the parallel channels. This work extends our past efforts and proposes two new scheduling algorithms that can find the minimum number of passes and inside channel switches. The simulation results show that the proposed scheduling algorithms relative to our previous work have a great impact on energy consumption and access latency. The proposed scheduling algorithms are simulated and results are presented.
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索引并行广播信道中目标检索的节能调度算法
为了在移动计算环境中提供“及时和可靠”的信息访问,移动设备和无线媒体在能量、带宽和连接性的限制下运行。在这些限制中,移动设备的功率限制是关键问题之一。在移动计算环境下,广播已被证明是一种有效的公共数据分发方法。在并行索引广播信道上提出了有效的对象分配和检索方法,以控制功耗和访问延迟。平行渠道的使用也带来了冲突的概念。为了最小化冲突对访问延迟和功耗的影响,必须制定方案来调度对对象的访问,使并行通道上的通道数量最小化。这项工作扩展了我们过去的工作,并提出了两种新的调度算法,可以找到最小通道数和通道内开关。仿真结果表明,所提出的调度算法相对于我们之前的工作有很大的影响能耗和访问延迟。对所提出的调度算法进行了仿真,并给出了仿真结果。
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