A Fuzzy Model to Update the Affective State of Virtual Humans: An Approach Based on Personality

Héctor Rafael Orozco-Aguirre, Félix F. Ramos, M. Ramos, D. Thalmann
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引用次数: 3

Abstract

In this paper, we present a fuzzy mechanism to update in a more natural way the emotional and mood states of virtual humans. To implement this mechanism, we take into account the ten personality scales defined by Minnesota Multiphasic Personality Inventory to endow virtual humans with a real personality. In this manner, we apply different sets of fuzzy rules to change and regulate the affective state of virtual humans according to their personality, emotional and mood history, and the level of intensity of events they perceive from their environment.
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一种基于人格的虚拟人情感状态更新模糊模型
在本文中,我们提出了一种模糊机制,以更自然的方式更新虚拟人的情绪和情绪状态。为了实现这一机制,我们考虑了明尼苏达多相人格量表定义的十个人格量表,赋予虚拟人真实的人格。通过这种方式,我们根据虚拟人的个性、情感和情绪历史以及他们从环境中感知到的事件强度水平,应用不同的模糊规则集来改变和调节虚拟人的情感状态。
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