Three-dimensional Stable Task Assignment in Semi-opportunistic Mobile Crowdsensing

F. Yucel, E. Bulut
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引用次数: 1

Abstract

In semi-opportunistic mobile crowdsensing (SO-MCS), workers are asked to provide the matching platform with multiple paths they find acceptable between their starting locations and destinations in order to alleviate the problem of poor coverage in opportunistic MCS without forcing them to take potentially much costly and hence undesirable paths as in participatory MCS. While these alternative paths open up new assignment possibilities between workers and tasks, they also make it more challenging to find a stable or preference-aware task assignment (TA), as they bring a new dimension to the TA problem (i.e., workers/paths/tasks instead of workers/tasks as in previous work), and introduce complex requirements to achieve stability by satisfying user preferences. In this paper, we formally define the stability conditions for three-dimensional task assignments in SO-MCS, and propose two polynomial-time TA algorithms: an exact algorithm for SO-MCS systems with uniform worker qualities, and a c-approximate algorithm for general SO-MCS systems, where c is the number of the acceptable paths of the worker with the largest set of acceptable paths. Through extensive simulations, we demonstrate that the proposed algorithms significantly outperform the state-of-the-art TA algorithms in terms of stability (or user happiness) in most scenarios.
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半机会移动众测中的三维稳定任务分配
在半机会主义移动众感(SO-MCS)中,工作人员被要求为匹配平台提供他们认为从起点到目的地之间可接受的多条路径,以缓解机会主义MCS中覆盖率低的问题,而不会迫使他们采取参与式MCS中可能非常昂贵且因此不受欢迎的路径。虽然这些替代路径在工人和任务之间开辟了新的分配可能性,但它们也使找到稳定或偏好感知的任务分配(TA)变得更具挑战性,因为它们为TA问题带来了新的维度(即工人/路径/任务,而不是像以前的工作那样的工人/任务),并引入了复杂的需求,以通过满足用户偏好来实现稳定性。本文正式定义了SO-MCS中三维任务分配的稳定性条件,并提出了两种多项式时间的TA算法:一种是针对具有均匀工人素质的SO-MCS系统的精确算法,一种是针对一般SO-MCS系统的c-近似算法,其中c为具有最大可接受路径集的工人的可接受路径数。通过广泛的模拟,我们证明了在大多数情况下,所提出的算法在稳定性(或用户满意度)方面明显优于最先进的TA算法。
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