Dynamic modeling of replicated objects for dependable soft real-time distributed object systems

V. Kalogeraki, L. Moser, P. Melliar-Smith
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引用次数: 10

Abstract

Soft real time distributed object systems that must be dependable typically replicate application objects on different processors within the distributed system. The paper presents an algorithm for determining the degree of replication of each application object, that aims to maximize the system utility while respecting the resource constraints. The system utility captures the relative importance of the individual objects for the application tasks and the relative rewards of executing the application tasks. The algorithm determines an initial replication degree for each application object and adjusts the replication degree dynamically at run time.
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可靠软实时分布式对象系统中复制对象的动态建模
必须可靠的软实时分布式对象系统通常在分布式系统内的不同处理器上复制应用程序对象。本文提出了一种确定每个应用对象的复制程度的算法,目的是在尊重资源约束的情况下最大化系统效用。系统实用程序捕获应用程序任务的各个对象的相对重要性,以及执行应用程序任务的相对奖励。该算法确定每个应用程序对象的初始复制度,并在运行时动态调整复制度。
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