{"title":"HYPE AS A NEW COMMUNICATIVE TECHNOLOGY IN ENTERTAINMENT MEDIA ON THE EXAMPLE OF “SQUID GAME”","authors":"A. Zinyuk, M. Prikhodko","doi":"10.32840/2707-9147.2022.93.10","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":339915,"journal":{"name":"СОЦІАЛЬНІ ТЕХНОЛОГІЇ: АКТУАЛЬНІ ПРОБЛЕМИ ТЕОРІЇ ТА ПРАКТИКИ","volume":"6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"СОЦІАЛЬНІ ТЕХНОЛОГІЇ: АКТУАЛЬНІ ПРОБЛЕМИ ТЕОРІЇ ТА ПРАКТИКИ","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.32840/2707-9147.2022.93.10","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}