Dynamic QoS-aware multimedia service configuration in ubiquitous computing environments

Xiaohui Gu, K. Nahrstedt
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引用次数: 47

Abstract

Ubiquitous computing promotes the proliferation of various stationary, embedded and mobile devices interconnected by heterogeneous networks. It leads to a highly dynamic distributed system with many devices and services coming and going frequently. Many emerging distributed multimedia applications are being deployed in such a computing environment. In order to make the experience for a user truly seamless and to provide soft performance guarantees, we must meet the following challenges: (1) users should be able to perform tasks continuously, despite changes of resources, devices and locations; (2) users should be able to efficiently utilize all accessible resources within runtime environments to receive the best possible Quality-of-Service (QoS). In this paper, we propose an integrated QoS-aware service configuration model to address the above problems. The configuration model includes two tiers: (1) service composition tier, which is responsible for choosing and composing current available service components appropriately and coordinating arbitrary interactions between them to achieve the user's objectives; and (2) service distribution tier which is responsible for dividing an application into several partitions and distributing them to different available devices appropriately. Our initial experimental results based on both prototype and simulations show the soundness of our model and algorithms.
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泛在计算环境下的动态qos感知多媒体业务配置
无处不在的计算促进了由异构网络相互连接的各种固定、嵌入式和移动设备的扩散。它导致了一个高度动态的分布式系统,其中有许多设备和服务频繁进出。许多新兴的分布式多媒体应用程序都部署在这样的计算环境中。为了让用户的体验真正做到无缝,并提供软性能保证,我们必须面对以下挑战:(1)无论资源、设备和位置如何变化,用户都能够连续地执行任务;(2)用户应该能够有效地利用运行时环境中所有可访问的资源,以获得最佳的服务质量(QoS)。在本文中,我们提出了一个集成的qos感知服务配置模型来解决上述问题。配置模型包括两个层:(1)服务组合层,负责对当前可用的服务组件进行适当的选择和组合,并协调它们之间的任意交互以实现用户的目标;(2)服务分发层,负责将应用程序划分为几个分区,并将它们适当地分发到不同的可用设备上。基于原型和仿真的初步实验结果表明了模型和算法的合理性。
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