Developing Persuasive Mobile Games for African Rural Audiences: Challenges implementing the Persuasive Techniques

Chinenye Ndulue, Rita Orji
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引用次数: 3

Abstract

With the advent of cheap Android phones in the African Tech market, most people living in the rural areas of many African countries now have access to smartphones. These phones give them the opportunity to have an almost identical mobile phone experience as people living in urban areas or the Western world. This development opens a window of opportunity to leverage this high penetration of mobile devices to design application such as persuasive game interventions to assist individuals living in these communities to modify, change or shape their behaviours and attitudes in a desirable way. This paper explores the challenges and issues encountered in the design and use of persuasive mobile games as a tool to promote behaviour change among people living in the Rural African communities. It also highlights how these challenges affect the implementation of persuasive strategies, suggests design solutions for overcoming these challenges, and how persuasive games can be optimized to be appropriate for the target rural African populations. Some of these challenges are technically oriented (internet connectivity issues) while others are non-technically oriented (language diversity).
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为非洲农村用户开发说服性手机游戏:实施说服性技巧的挑战
随着廉价安卓手机在非洲科技市场的出现,许多非洲国家农村地区的大多数人现在都有了智能手机。这些手机让他们有机会拥有与生活在城市地区或西方世界的人几乎相同的手机体验。这一发展为我们打开了一扇机会之窗,我们可以利用移动设备的高渗透率来设计应用程序,如有说服力的游戏干预,以帮助生活在这些社区中的个人以理想的方式修改、改变或塑造他们的行为和态度。本文探讨了在设计和使用说服性手机游戏时所遇到的挑战和问题,并将其作为促进非洲农村社区人们行为改变的工具。它还强调了这些挑战如何影响说服策略的实施,提出了克服这些挑战的设计解决方案,以及如何优化说服游戏以适合目标非洲农村人口。其中一些挑战是技术性的(互联网连接问题),而另一些则是非技术性的(语言多样性)。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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