An immersive Virtual Reality interface for Civil Engineering dissemination amongst pre-university students

F. Dinis, Ana Sofia Guimarães, B. Carvalho, J. Martins
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引用次数: 5

Abstract

Game-based interfaces and Virtual Reality (VR) environments have shown encouraging results regarding Engineering and educational applications. In the Architecture, Engineering and Construction (AEC) sector, several developments have been made regarding the application of games and VR experiences. Simultaneously, Engineering Education is gradually adapting new practises for improvising transferability of knowledge amongst students, which also entail gaming and VR-based applications. This paper includes a description of an immersive VR interface developed under the scope of an ongoing educational programme. The developed VR interface allows participants to explore a 3D model of one of the campus' buildings, simultaneously discovering the different disciplines of Civil Engineering.
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一个沉浸式的虚拟现实界面,用于土木工程在大学预科学生中的传播
基于游戏的界面和虚拟现实(VR)环境在工程和教育应用方面显示出令人鼓舞的结果。在建筑、工程和建设(AEC)领域,在游戏和VR体验的应用方面取得了一些进展。与此同时,工程教育正在逐步采用新的实践,以提高学生之间知识的可转移性,这也包括游戏和基于vr的应用。本文描述了在一个正在进行的教育计划的范围内开发的沉浸式VR界面。开发的VR界面允许参与者探索校园建筑的3D模型,同时发现土木工程的不同学科。
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