Combining Leap Motion with Unity for Virtual Glove Puppets

Chi-Yen Lin, Zhang-Hao Yang, Heng-Wei Zhou, Tsai-Ni Yang, Hong-Nien Chen, T. Shih
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引用次数: 7

Abstract

The performance of glove puppetry relies on the players to control the puppet. Glove puppetry is an important traditional art in Taiwan. In the past, it even became very popular and took the whole Taiwan by storm after it broadcasted. On June 25th, 1974, it even be closed down for the reason of "retarding the work schedule of agricultural workers". Obviously, the degree of the popularity in Taiwan went without saying then. Recently, because of the expensive cost of this traditional performance (such as professional stage, high cost puppet, and long preparing time for performance), it becomes uncompetitive. For the following paper, we provide a method which can let users control the virtual puppets through the computer. The Leap Motion will catch the hand gesture of the user and show the motion of the puppets on the computer screen. User can choose different puppets, scene and music according to your own preferences though the system that we construct. Virtual glove puppetry system is aimed to make more users to enjoy the pleasure of this traditional art in a lower cost.
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结合跳跃运动与统一的虚拟手套木偶
布偶的表演依赖于演奏者对布偶的控制。布偶是台湾重要的传统艺术。在过去,它甚至在播出后非常受欢迎,席卷了整个台湾。1974年6月25日,该厂以“耽误农工工作进度”为由关闭。显然,在台湾的受欢迎程度是不言而喻的。近年来,由于这种传统的演出成本昂贵(如专业舞台、木偶成本高、演出准备时间长),变得没有竞争力。在下面的论文中,我们提供了一种可以让用户通过计算机控制虚拟木偶的方法。Leap Motion将捕捉用户的手势,并在电脑屏幕上显示木偶的动作。通过我们构建的系统,用户可以根据自己的喜好选择不同的木偶、场景和音乐。虚拟布偶系统旨在让更多的用户以更低的成本享受到这一传统艺术的乐趣。
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