Exploring Edge Computing for Gait Recognition

Israel Raul Tiñini Alvarez, Guillermo Sahonero-Alvarez, Carlos Menacho, Josmar Suarez
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引用次数: 1

Abstract

Gait Recognition, as a way to identify people, is re-markably attractive for scenarios in which it is not possible to rely on subjects' collaboration. Nevertheless, from all the modalities that Gait Recognition involve, vision-based approaches are better to meet hardware and settings-limitations. Because of that, in the past years, there has been several efforts on developing robust algorithms against visual gait covariates, i.e., view, clothing and carrying variations. However, besides robustness, real-world gait recognition systems also require to be implemented considering near real-time computational demands as well as portability. In this work we propose an Edge Computing approach based on the NVIDIA Jetson Nano development board and the OpenCV OAK-D camera to perform Gait Recognition. To adapt our approach, we created two small data sets that allowed our system to particularize the system to local data. Our pipeline implies the usage of a pre-trained object detection algorithm in the OAK-D, and the execution of both the representation extraction and inference on the Jetson Nano. To test our framework, we first explore its feasibility and consistency in an offline manner. Later, we characterize the complexity and time processing when executing the procedures in an online setup. Our results show that the approach is promising as it allows online operation with an inference time of 35.8 ms.
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边缘计算在步态识别中的应用
步态识别作为一种识别人的方法,在不可能依赖于受试者合作的情况下非常有吸引力。然而,从步态识别涉及的所有模式来看,基于视觉的方法更好地满足硬件和设置的限制。正因为如此,在过去的几年里,已经有几个努力开发鲁棒算法对抗视觉步态协变量,即视图,服装和携带的变化。然而,除了鲁棒性之外,现实世界的步态识别系统还需要考虑接近实时的计算需求以及可移植性。在这项工作中,我们提出了一种基于NVIDIA Jetson Nano开发板和OpenCV OAK-D相机的边缘计算方法来执行步态识别。为了适应我们的方法,我们创建了两个小数据集,使我们的系统能够将系统特定于本地数据。我们的管道意味着在OAK-D中使用预训练的对象检测算法,并在Jetson Nano上执行表示提取和推理。为了测试我们的框架,我们首先以离线方式探索其可行性和一致性。稍后,我们将描述在在线设置中执行过程时的复杂性和时间处理。我们的结果表明,该方法是有前途的,因为它允许在线操作,推理时间为35.8 ms。
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