{"title":"A real-time simulcast multi-view wavelet video coding based on skipping of spatial subbands","authors":"E. Belyaev, K. Egiazarian, M. Gabbouj","doi":"10.1109/ISPA.2013.6703745","DOIUrl":null,"url":null,"abstract":"In this paper a real-time simulcast multi-view video coding based on three-dimensional discrete wavelet transform (3D DWT) is considered. An efficient rate-distortion criterion of skipping spatial subbands is proposed. A processing of subbands is done in a group of frames from low frequency to high-frequency temporal subbands and from low frequency to high-frequency spatial subbands. If for the processed subband in the current view it appears to be more efficient not to include the highest significant bit-plane into the output bit stream, then all the corresponding temporal and spatial child subbands are skipped without any calculations of 2-D wavelet transforms and entropy encoding. Moreover, all corresponding spatial subbands in sequel views (with its child subbands) are skipped as well. Simulations results have demonstrated that the 3-D DWT codec with the proposed skipping rule has much lower computational complexity (from 2 up to 8 times) for the same quality level compared to the H.264/AVC standard in the low complexity mode.","PeriodicalId":425029,"journal":{"name":"2013 8th International Symposium on Image and Signal Processing and Analysis (ISPA)","volume":"77 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 8th International Symposium on Image and Signal Processing and Analysis (ISPA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISPA.2013.6703745","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In this paper a real-time simulcast multi-view video coding based on three-dimensional discrete wavelet transform (3D DWT) is considered. An efficient rate-distortion criterion of skipping spatial subbands is proposed. A processing of subbands is done in a group of frames from low frequency to high-frequency temporal subbands and from low frequency to high-frequency spatial subbands. If for the processed subband in the current view it appears to be more efficient not to include the highest significant bit-plane into the output bit stream, then all the corresponding temporal and spatial child subbands are skipped without any calculations of 2-D wavelet transforms and entropy encoding. Moreover, all corresponding spatial subbands in sequel views (with its child subbands) are skipped as well. Simulations results have demonstrated that the 3-D DWT codec with the proposed skipping rule has much lower computational complexity (from 2 up to 8 times) for the same quality level compared to the H.264/AVC standard in the low complexity mode.