Can Lucid Dreaming Research Guide Self-Transcendent Experience Design in Virtual Reality?

Alexandra Kitson, B. Riecke
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引用次数: 2

Abstract

As virtual reality designers, we aim to create technological experiences to better human connection and well-being in hopes of helping humankind and society in a positive way. It is therefore important to ground the frameworks we use in genuine human experience rather than mindlessly apply models that do not account for highly personal and profound experiences. One type of experience that could help create positive connection and decrease self-saliency is self-transcendence. However, currently there does not exist a concrete model for designing self-transcendent experiences for virtual reality. Lucid dreaming, being conscious one is dreaming while in the dream, has the potential to induce self-transcendence; it is essentially the ultimate virtual reality. If lucid dreaming and virtual reality are so similar, then can we research self-transcendent experiences in lucid dreaming and apply that knowledge to virtual reality? In this paper we argue that lucid dreaming could indeed act as a guide for designing transcendent experiences in virtual reality.
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清醒梦研究能否指导虚拟现实中的自我超越体验设计?
作为虚拟现实设计师,我们的目标是创造更好的人际关系和福祉的技术体验,希望以积极的方式帮助人类和社会。因此,重要的是将我们使用的框架建立在真实的人类经验中,而不是盲目地应用那些不考虑高度个人和深刻经验的模型。一种有助于建立积极联系并减少自我显著性的体验是自我超越。然而,目前还没有一个具体的模型来设计虚拟现实的自我超越体验。清醒梦,当一个人在梦中意识到自己在做梦时,具有诱导自我超越的潜力;它本质上是终极的虚拟现实。如果清醒梦和虚拟现实如此相似,那么我们是否可以研究清醒梦中的自我超越体验,并将这些知识应用于虚拟现实?在本文中,我们认为清醒梦确实可以作为在虚拟现实中设计超越体验的指南。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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