Product prototyping and manufacturing planning with 5-DOF haptic sculpting and dexel volume updating

Weihang Zhu, Yuan-Shin Lee
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引用次数: 5

Abstract

This paper presents an analytical methodology for virtual sculpting of complex surfaces with a developed 5-DOF (degree of freedom) force-torque haptic interface. In the proposed methodology, 5-axis tool motion and analytical tool swept volume are formulated for updating the virtual stock material, which is represented with dexel volume model. Based on the tool motion analysis, a dexel-based collision detection method and a force-torque feedback algorithm are proposed for virtual sculpting. Different from the traditional ways of calculating haptic forces based on depth of penetration or impulses, the proposed method determines the haptic force by finding the material removal rate of dexels. A lab-built 5-DOF haptic interface system is developed for the proposed haptic sculpting system. From the haptic sculpting system, both corresponding tool motion of the creative process and the sculpted model can be output. The tool motion can be recorded and output as NC (numerically-controlled) commands. The output STL model of the haptic sculpting system can be processed for machining planning.
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产品原型和制造计划与五自由度触觉雕刻和dexel体积更新
本文提出了一种基于五自由度力-力矩触觉界面的复杂曲面虚拟雕刻分析方法。在该方法中,建立了五轴刀具运动和分析刀具扫描体积来更新虚拟库存材料,并用dexel体积模型表示。在刀具运动分析的基础上,提出了一种基于dexel的虚拟雕刻碰撞检测方法和力-扭矩反馈算法。与传统的基于穿透深度或脉冲的触觉力计算方法不同,该方法通过寻找dexels的材料去除率来确定触觉力。针对所提出的触觉雕刻系统,开发了一个实验室搭建的五自由度触觉接口系统。通过触觉雕刻系统,既可以输出创作过程中相应的工具运动,也可以输出雕刻出来的模型。刀具运动可以被记录并作为NC(数控)命令输出。触觉雕刻系统输出的STL模型可以进行加工规划。
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