The Philosophy of Computer Games – Introduction

J. Bakels
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Abstract

The Philosophy of Computer Games—this special issue's topic—might seem in vogue and out of date at the same time. Out of date on the one hand, because the first wave of philosophical approaches to computer games peaked about ten years ago. On the other hand, a renewed turn to computer game aesthetics and especially the turn towards a phenomenology of computer games that has gained some new momentum recently seem to have brought new attention to what philosophy has to offer to game studies (and vice versa), raising new questions and putting new emphases on old ones.
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电脑游戏的哲学——导论
电脑游戏的哲学——这期特刊的主题——似乎在流行的同时也过时了。一方面是过时的,因为关于电脑游戏的第一波哲学方法在十年前达到了顶峰。另一方面,对电脑游戏美学的重新转向,尤其是对电脑游戏现象学的转向,最近获得了一些新的动力,似乎使人们重新关注哲学为游戏研究提供了什么(反之亦然),提出了新的问题,并对旧问题进行了新的强调。
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