{"title":"Research and Realization of Einstein Chess Game System and Autoplay Machine Automatic Game","authors":"Yiwei Hao, D. Cai, Shuqin Li","doi":"10.1145/3446132.3446177","DOIUrl":null,"url":null,"abstract":"Einstein Chess is a small game where winning chess depends on \"luck\". A good \"luck\" is supported by many complicated algorithms. One of the innovations of this article is to use TCP/IP socket technology to realize automatic computer game and provide higher efficiency for code testing.The second is that this article designs and implements three Einsteins game algorithms: a completely random chess strategy, a chess strategy based on a static evaluation function, and a dynamic chess strategy based on UCT. Experimental results show that the dynamic evaluation function based on UCT is better than the other two algorithms, and won the first prize in the 2020 Chinese University Student Computer Game Competition.","PeriodicalId":125388,"journal":{"name":"Proceedings of the 2020 3rd International Conference on Algorithms, Computing and Artificial Intelligence","volume":"99 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2020-12-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2020 3rd International Conference on Algorithms, Computing and Artificial Intelligence","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3446132.3446177","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Einstein Chess is a small game where winning chess depends on "luck". A good "luck" is supported by many complicated algorithms. One of the innovations of this article is to use TCP/IP socket technology to realize automatic computer game and provide higher efficiency for code testing.The second is that this article designs and implements three Einsteins game algorithms: a completely random chess strategy, a chess strategy based on a static evaluation function, and a dynamic chess strategy based on UCT. Experimental results show that the dynamic evaluation function based on UCT is better than the other two algorithms, and won the first prize in the 2020 Chinese University Student Computer Game Competition.