MoVEROffice: Virtual Reality for Upper Limbs Rehabilitation

R. V. Aranha, Luciano Vieira de Araújo, Carlos B. M. Monteiro, T. Silva, Fátima L. S. Nunes
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引用次数: 8

Abstract

Considering the complexity involved in the motor rehabilitation process, this paper presents the development of a serious game with virtual reality and natural interaction to act as a support tool for physical therapy professionals. The objective of the developed application is to enable that patients acquire skill in performing tasks in the virtual environment to transfer them later to the real environment. An experiment was conducted to compare the performance of people with and without mobility limitations in the use of the virtual environment. The results showed that the time spent for performing tasks tend to be reduced when the users familiarize them selves with natural interaction, and size and position of objects have influence in the interaction. The study allowed inferring in this sample evaluated that the motor limitations of the patients did not have influence in the performance of the volunteers.
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MoVEROffice:上肢康复的虚拟现实
考虑到运动康复过程的复杂性,本文提出了一个具有虚拟现实和自然交互的严肃游戏的开发,作为物理治疗专业人员的支持工具。开发的应用程序的目标是使患者获得在虚拟环境中执行任务的技能,以便稍后将其转移到真实环境中。进行了一项实验,以比较有和没有行动限制的人在使用虚拟环境中的表现。结果表明,当用户熟悉自然交互时,执行任务的时间往往会减少,并且对象的大小和位置对交互有影响。该研究允许在该样本评估中推断,患者的运动限制对志愿者的表现没有影响。
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