Lessons learned from the WILD room, a multisurface interactive environment

M. Beaudouin-Lafon
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引用次数: 25

Abstract

Creating the next generation of interactive systems requires experimental platforms that let us explore novel forms of interaction in real settings. This article describes WILD, a high-performance environment for exploring multi-surface interaction that includes an ultra-high resolution wall display, a multitouch table, a motion tracking system and various mobile devices. The article describes the integrative research approach of the project and the lessons learned with respect to hardware, participatory design, interaction techniques and software engineering.
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从WILD房间(一个多表面互动环境)中学到的经验
创造下一代互动系统需要实验平台,让我们在现实环境中探索新的互动形式。本文介绍了WILD,一个用于探索多表面交互的高性能环境,包括超高分辨率墙壁显示器、多点触摸表、运动跟踪系统和各种移动设备。文章描述了该项目的综合研究方法以及在硬件、参与式设计、交互技术和软件工程方面的经验教训。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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